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Khu Ioduan Mods ([personal profile] khuimods) wrote in [community profile] ioduanooc2018-12-19 01:22 pm

STATE OF THE SHELL SURVEY | DECEMBER 2018

GAME UPDATES AND PLAYER INPUT SURVEY

Hello Dreamers!

Khu Ioduan has now been running for about a year, and it's time to do take a look at where we're headed next year! This post contains a few process changes that will be implemented next year, and a player survey that will be a required component of December AC. You can reply to the survey any time between now and when December Activity Check closes.


 • PROCESS CHANGES •  
AC CHANGES - Starting January 1, the AC requirement for all active characters in game will be reduced to ten (10) comments from that character per month. These 10 comments may be accumulated across up to 3 separate threads on any qualifying network post or log, with any other player's character, as per our existing AC policy. All other aspects of AC will remain unchanged.

EVENT MANAGEMENT - We are going to be implementing new management for large plot events based on some player input. Prior to the posting of an IC log, an OOC post will go up explaining the details of the event. The OOC post will have sign-ups for individual players to lead one or more specific quests or mini-plots within the broader plot we have planned. The player(s) who sign up as leaders will OOCly be given all the things that needed to be uncovered IC, and will be able to direct the gameplay within their thread(s) that way. It is our hope that this will reduce the need for regular mod input on threads and allow players more independence to interact with a plot.

NOTE: Characters played by individuals who sign up as mini-plot leaders are NOT automatically 'leaders' of their team(s) of characters. That character can take a leadership position if agreed upon ICly, of course. We encourage all players to sign up to be a mini-plot leader at least once!

OUTREACH RESOURCES - As we move into 2019, we hope to ramp up recruitment of new players and appreciate the efforts of our existing players who regularly visit comms like [personal profile] enablemeplz to show off our game. To help make this process easier, we are going to be adding an 'elevator pitch' or talking points about Khu Ioduan, likely to the Game Ad.

We are also going to change how we solicit Wanted Characters from current players. Instead of a monthly Wanted Characters OOC post, there will be a static page with monthly comment headers where players can submit a request at any time during that month. There will be posted reminders in the monthly agenda where players will be directed to the new comment header.


 • PLAYER SURVEY •  
Our initial plan with this survey was to present an outline of our metaplot plans moving forward for player consideration, but with some reflection we decided that it would be more beneficial for the modteam and the game to better understand your individual narrative (IC) and OOC objectives. We believe that this will provide us with stronger guidance of what our players wish to do in this setting than asking for input on specific elements of the metaplot, and allow us to provide paths for your objectives more effectively.

Your answers aren't binding in any way, and if you do not have a clear answer that's alright! Just write down your initial thoughts, and you may be as succinct as you wish.

NARRATIVE/STORY OBJECTIVES (IC) - These are the goal(s) you have for your character(s) in-game, or the overall objective(s) you may want them to achieve through the metaplot.

  1. What goal(s) do you have for your character(s) in-game?

  2. What adventure(s) do you want to set them on?

  3. What challenges would help your character grow, and what challenges would prevent or slow that growth?


OOC OBJECTIVES - The reasons behind why you wanted to join Khu Ioduan and why you stay may have changed over time, and we are dedicated to providing an enjoyable, supportive player experience. Some of you may play to decompress, to experience something new, or to exert some control over life in a chaotic, unsure world. Knowing what draws you here and what you hope to accomplish OOC will help us make the game more welcoming. And you can have multiple goals!

  1. Why did you want to join Khu Ioduan? What elements of setting and community attracted you? Have these reasons changed?

  2. What do you hope to get out of playing in Khu Ioduan?

  3. What, if anything, made you feel welcome in the game, and what could have been improved?


METAPLOT AND REAL LIFE - We are living in a time of great uncertainty and we want to be sensitive to the circumstances of real life when building metaplot. Aspects of our metaplot that make for complex and rich storytelling may also hit too close to home depending on how they are rolled out (e.g. the past war and standoff with the Chihuelans). Tl;dr: we don't want to make things too dark.

Please use our Content Opt-out post as needed!

  1. What are some examples of media (books, movies, games, etc.) that you feel balance or handle serious topics gracefully?

  2. What kinds of conflict do you find engaging, and what kinds of resolution appeal to you?

  3. What are your thoughts/concerns about the possible intersection of metaplot and real life?





We'd like to invite players to also use this post for a GAME HMD: that is, to share your thoughts on how you feel this year has gone in regards to the running of the game, the plots and events (speed, content, etc) and to share any feedback that we as mods can use to improve running Khu Ioduan. We cannot overstate the benefit that player feedback plays in allowing us to run the best possible game for everyone, and any input (positive or negative) is valuable to us. As always, we allow anon/non-IP comments if you are more comfortable commenting that way.


Use this form to answer the survey questions about IC and OOC objectives. You may be as succinct as you wish; please try to answer all the questions in your response. A response to this post is required as part of December AC. A line will be added to the AC Check form to link to your comment here. If there are aspects of any questions which you would like to answer but do not feel comfortable commenting on publicly, please use the Mod Contact page to submit your answers instead.






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highprofilerichkid: (Default)

[personal profile] highprofilerichkid 2019-01-05 10:24 pm (UTC)(link)
Player Name: Cinna
Character Name(s): Tony Stark

NARRATIVE/STORY OBJECTIVES (IC)
What goal(s) do you have for your character(s) in-game? I want to continue Tony's trajectory towards being a Responsible Adult. I'd like him to have more responsibilities and commitments in Aifaran. I enjoyed setting him up as a sort of research professor/freelance mechanic at the College in Keeliai, so I'd like to get him in a position like that again and maybe push him farther.
What adventure(s) do you want to set them on? Hopefully many very traumatic and distressing adventures. :V He's been coasting for too long. He needs to suffer.
What challenges would help your character grow, and what challenges would prevent or slow that growth? I fed him a lot of Humble Pie in Tushan and I feel like I've kind of played out the possibilities of that at his current state of character development, so at the moment I'd like to focus on challenges that build up his strengths rather than tear down his weaknesses. In addition to more responsibility, as I said above, I would enjoy more metaplot and plots with darker themes to give characters like Tony chances to suffer be heroic.

OOC OBJECTIVES
Why did you want to join Khu Ioduan? What elements of setting and community attracted you? Have these reasons changed? I joined Khu because I was in Tushan for several years and wanted to continue playing. I enjoy the fantasy jamjar setting and the opportunities of the diverse cultures/locations/magic of Konryu. I also like that Khu is higher-tech than Tu, because it gives me some more freedom with Tony's skills.
What do you hope to get out of playing in Khu Ioduan? Diverse CR and further character development for Tony. Engaging plots. Opportunities to affect the setting in meaningful ways.
What, if anything, made you feel welcome in the game, and what could have been improved? Everyone seems very enthusiastic about cross-canon and cross-medium CR, and chill OOC. No complaints.

METAPLOT AND REAL LIFE
What are some examples of media (books, movies, games, etc.) that you feel balance or handle serious topics gracefully? None spring to mind immediately, but I can edit if I come up with anything.
What kinds of conflict do you find engaging, and what kinds of resolution appeal to you? I like opportunities for PvP conflict (as long as it doesn't become a focal mechanic/get people upset OOC). I think that in-game political/social/cultural issues that different characters would realistically have different positions on add depth to the worldbuilding and create really interesting CR opportunities. I also like when players are encouraged to align their characters with in-world NPC factions rather than getting stuck in the dynamic where the player characters are a mostly uniform bloc that remains kind of aloof from the NPCs. And I like plots that push characters to make sacrifices and hard choices. I'm open to pretty dark and heavy stuff, so lay it on me. Put our characters through the meat grinder.
What are your thoughts/concerns about the possible intersection of metaplot and real life? No concerns on my end, it's not easy to rustle my jimmies. This game and Tushan have a history of mods and players with good heads on their shoulders, so I trust everybody's judgement.